E-Mu SP1200 Bedienungsanleitung Seite 79

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APPENDIX
73
The words of greatest interest to the SP-1200 relate to pitch and tempo. The SP-1200 sounds
can respond to different notes being sent over MIDI (see Section 6A); therefore, drum
sounds can be played by hitting individual notes on a MIDI keyboard. If the keyboard
sends velocity (dynamics) data, the SP-1200 will respond to this data. The SP-1200 can also
“slave” to tempo data being sent over MIDI from a master, or serve as a MIDI master to
which other MIDI devices refer for tempo information.
For a more detailed description of the complete MIDI vocabulary and MIDI in general,
refer to the book “MIDI For Musicians” by the author of this manual (available from music
stores or write to Music Sales, 24 East 22nd St., New York, NY 10010. The introduction date
is January 1986).
Dealing With MIDIosyncracies
There are certain compatibility problems between MIDI gear from different manufacturers;
however, many problems are created by operator error and/or a lack of understanding
how MIDI works. If you transmit information on one channel and have the “receiver” set
up for a different channel, forget it. MIDI is quite unforgiving that way...you can hit a bum
note and not too many people will notice, but send a computer a wrong number and it will
most definitely notice.
MIDI is a lot of fun provided that you don’t get discouraged when things go wrong. One of
the major problems is “data clogging” of the MIDI data stream. If MIDI is handling drum
data, keyboard synthesizer data, timing data, and so on, an excess of information can cause
the system to slow down or possibly malfunction. If this occurs, try to figure out what data
can be “filtered out” of the MIDI stream. For example, keyboard aftertouch information
requires much data; filtering this out of the data stream leaves more breathing room for
other data, such as the timing information received by the SP-1200.
SMPTE
SMPTE time code was adopted by the Society of Motion Picture and Television Engineers
in order to synchronize audio to video. Basically, SMPTE is a digital code that is recorded
on audio tape or video tape, or “burned into” film. This code outputs time information as
hours, minutes, seconds, and “frames” (1/30th of a second intervals). For synchronization,
sophisticated machines “look” at the SMPTE time code tracks on the audio and video
machines to be synchronized, and correct the speed of one unit vis-a-vis the other to main-
tain synchronization. These error corrections are very subtle and are not noticeable.
The SP-1200 uses SMPTE so that songs and sequences may be started at a specific frame of
time code. The SP-1200 can also write SMPTE time code on tape.
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